NeneaJonel
Legendary Promoter
I make this topic in order to emphasize the actual problems regarding the new awaited update and run: Jotun Thrym.
I am not doing this to complain or bring up hate upon staff, but we waited so long for this update and it's not as we expected it to be.
First of all, I want to share with you my point of view regarding this update and why I do think it could've been much better than this (I won't talk about the new map: Meadows of Tranquility).
1. Teamwork
We all wanted a run different from Meley, Razador, Earth Dragon, which most of the people are solo-doing now. This implies a run where you have to gather your guild in order to succeed. This is probably the only upside of this run. You can't just buy 5 different set of items and solo run Jotun. It's impossible. This means you have to join a guild, build a team that you can rely on and basically do your job as a member of the team. The idea of not being able to respawn yourself also encourages teamwork and brings in a use for the resurrection skill.
2. Damage and defense
Many of you probably know already what bonuses you need in order to make higher damage and take "less" damage at Jotun. But still, for the sake of not spoiling anything, I won't mention them. This topic is, in fact, one of the biggest problems of this run. I understand the idea of making a hard run, something that creates problems even for the best pvm players on the server, but there must be a limit between hard and impossible. I'm not saying the run is impossible. In fact, me and my guild completed the run more than 20 times. However, the mechanics of the run are beyond what the mechanics of this game should be. The damage works fine, you have enough damage to kill the boss with 3/4 polymorphed physical damage dealers, so the magical damage dealers can handle Jotun's healers. On the other hand, the defense doesn't work at all. I have myself 92% defense, 33,1k hp and full cl5 alchemy and I still get one shot by some of Jotun's skills. I know this is how the run works, but what is the point of this? Players are not even encouraged to find and roll for good items in order to farm Jotun, cause even with perfect equipment you die.
3. Investment
Here comes the interesting part of why is this update not as we expected. When you think about farming Jotun, you make an investment. First of all, you need keys. You craft the keys for Jotun with 3 Divine Flowers and 1 Insanity Pot. That's a 150kk investment just to enter the run. Then, you need items. You don't know what items you need cause there is no guide about Jotun (which is good) and you have to test the floor and use some keys to find out exactly what you need. Here comes the second investment, equipment. You search for the items you need and even if you're lucky to buy some from the market, you have to roll most of them yourself. After tons of changers and money wasted, you're finally done with equipment, even though there is always something you can improve. Next investment, alchemy. I don't wanna talk too much about alchemy, but the thing is you can't farm Jotun with only ruby equipped. Next on the list, pushes. You need liquids, vitality stones, haste potions, palms, tiger items. Last but not least, polymorph marbles. As I mentioned before, you die even with perfect equipment. That means you always need more poly marbles than you think. Alongside the new event with polymorph boxes, the market is overflowed with bad or useless polymorph marbles and all the good poly marbles went up in price even more. Considering that you need good poly marbles at Jotun, considering that you die a lot and the price of a good poly marble is 30kk+, this is another big investment for each run. Beside all of these, you have to make sure you have Ring of Will Power, Pet Seal and full ores on items. Another investment. But when you make an investment, you do it because you hope it will be worth in the future, do you? In fact, the answer depends on everyone's perception here. Jotun comes with 2 new item upgrades: Supreme belts, one upgraded belt for each 1v1 belt with better % bonus. (normal ones+9 with ores: 8% / supreme ones+9 with ores: 14%) and the new rings, tier 3 upgraded ring being the pvp version of the Ring of Will Power. When you think about this big investment, not even talking about the time consumed, is it all worth for the new belts and rings? Well, it depends on the actual drop of Jotun's chests, right?
4. Drop
Considering that this run implies teamwork, there are more players that have to split the drop. Considering the money and time invested, you probably think that these chests must be worth the investment. Sadly, no, not at all. The side drop of the chests is terrible. You get adders, changers, alchemy cores, phoenix art books, etc. And even the amount you receive is embarrassing. About the main drop of the chests, this ain't good either. I know it's all about luck and the new run and items are designed to be hard to do, but as I said before, there must be a limit between hard and impossible. I'll show you below the drop from 270 Jotun chests.
Before the conclusion of this topic, I want to ask some questions for those who think they are addressed to.
-> Why are there only 2 groups farming Jotun?
-> Why is there only 1 supreme belt and no tier 3 rings?
-> Why are the players that farm Jotun constantly complaining about the run and the players that don't farm it don't even try to?
-> Why did the hype that gathered around this update vanished so quickly?
To sum up all the points in this topic, I come up with 2(/3) solutions in order to solve these problems.
1. Modify the damage of Jotun in order to be able to stay alive with full resistance and good equipment.
2. Modify the main and the side drop of Jotun's chests, so even if you're having a hard time killing it and a big investment done to be all worth it for the whole group farming it.
3. Close your eyes and pretend that everything is fine exactly as it is. Ignore this stupid guy on forum and move forward to some important updates such as immortal horses.
I am not doing this to complain or bring up hate upon staff, but we waited so long for this update and it's not as we expected it to be.
First of all, I want to share with you my point of view regarding this update and why I do think it could've been much better than this (I won't talk about the new map: Meadows of Tranquility).
1. Teamwork
We all wanted a run different from Meley, Razador, Earth Dragon, which most of the people are solo-doing now. This implies a run where you have to gather your guild in order to succeed. This is probably the only upside of this run. You can't just buy 5 different set of items and solo run Jotun. It's impossible. This means you have to join a guild, build a team that you can rely on and basically do your job as a member of the team. The idea of not being able to respawn yourself also encourages teamwork and brings in a use for the resurrection skill.
2. Damage and defense
Many of you probably know already what bonuses you need in order to make higher damage and take "less" damage at Jotun. But still, for the sake of not spoiling anything, I won't mention them. This topic is, in fact, one of the biggest problems of this run. I understand the idea of making a hard run, something that creates problems even for the best pvm players on the server, but there must be a limit between hard and impossible. I'm not saying the run is impossible. In fact, me and my guild completed the run more than 20 times. However, the mechanics of the run are beyond what the mechanics of this game should be. The damage works fine, you have enough damage to kill the boss with 3/4 polymorphed physical damage dealers, so the magical damage dealers can handle Jotun's healers. On the other hand, the defense doesn't work at all. I have myself 92% defense, 33,1k hp and full cl5 alchemy and I still get one shot by some of Jotun's skills. I know this is how the run works, but what is the point of this? Players are not even encouraged to find and roll for good items in order to farm Jotun, cause even with perfect equipment you die.
3. Investment
Here comes the interesting part of why is this update not as we expected. When you think about farming Jotun, you make an investment. First of all, you need keys. You craft the keys for Jotun with 3 Divine Flowers and 1 Insanity Pot. That's a 150kk investment just to enter the run. Then, you need items. You don't know what items you need cause there is no guide about Jotun (which is good) and you have to test the floor and use some keys to find out exactly what you need. Here comes the second investment, equipment. You search for the items you need and even if you're lucky to buy some from the market, you have to roll most of them yourself. After tons of changers and money wasted, you're finally done with equipment, even though there is always something you can improve. Next investment, alchemy. I don't wanna talk too much about alchemy, but the thing is you can't farm Jotun with only ruby equipped. Next on the list, pushes. You need liquids, vitality stones, haste potions, palms, tiger items. Last but not least, polymorph marbles. As I mentioned before, you die even with perfect equipment. That means you always need more poly marbles than you think. Alongside the new event with polymorph boxes, the market is overflowed with bad or useless polymorph marbles and all the good poly marbles went up in price even more. Considering that you need good poly marbles at Jotun, considering that you die a lot and the price of a good poly marble is 30kk+, this is another big investment for each run. Beside all of these, you have to make sure you have Ring of Will Power, Pet Seal and full ores on items. Another investment. But when you make an investment, you do it because you hope it will be worth in the future, do you? In fact, the answer depends on everyone's perception here. Jotun comes with 2 new item upgrades: Supreme belts, one upgraded belt for each 1v1 belt with better % bonus. (normal ones+9 with ores: 8% / supreme ones+9 with ores: 14%) and the new rings, tier 3 upgraded ring being the pvp version of the Ring of Will Power. When you think about this big investment, not even talking about the time consumed, is it all worth for the new belts and rings? Well, it depends on the actual drop of Jotun's chests, right?
4. Drop
Considering that this run implies teamwork, there are more players that have to split the drop. Considering the money and time invested, you probably think that these chests must be worth the investment. Sadly, no, not at all. The side drop of the chests is terrible. You get adders, changers, alchemy cores, phoenix art books, etc. And even the amount you receive is embarrassing. About the main drop of the chests, this ain't good either. I know it's all about luck and the new run and items are designed to be hard to do, but as I said before, there must be a limit between hard and impossible. I'll show you below the drop from 270 Jotun chests.
Just to clarify this for everyone: 0 rings, materials for 1 upgraded belt.

Before the conclusion of this topic, I want to ask some questions for those who think they are addressed to.
-> Why are there only 2 groups farming Jotun?
-> Why is there only 1 supreme belt and no tier 3 rings?
-> Why are the players that farm Jotun constantly complaining about the run and the players that don't farm it don't even try to?
-> Why did the hype that gathered around this update vanished so quickly?
To sum up all the points in this topic, I come up with 2(/3) solutions in order to solve these problems.
1. Modify the damage of Jotun in order to be able to stay alive with full resistance and good equipment.
2. Modify the main and the side drop of Jotun's chests, so even if you're having a hard time killing it and a big investment done to be all worth it for the whole group farming it.
3. Close your eyes and pretend that everything is fine exactly as it is. Ignore this stupid guy on forum and move forward to some important updates such as immortal horses.