What's new

Patch 1.0.3.5

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Snake

Game Designer
Staff member
Game Designer
Client Optimization Update

We're excited to roll out our latest update focused on enhancing your gameplay experience.
Here's what's new:

Faster Game Loading
  • Speedy Start: Dive into your adventure faster than ever! We've optimized the game's loading mechanisms, significantly reducing load times for a quicker and seamless gaming experience.
Improved Map Interaction
  • Fog Optimization: Effects in foggy areas of the map will no longer render, adding to the game's realism and reducing visual clutter.
Text Performance Boost
  • FPS Stability: We've optimized the rendering of text lines, such as monster, shop and player names. You'll now enjoy smoother gameplay, even in crowded areas, with significantly improved FPS stability.
Categorized and Distance-Based Effects:
  • We've streamlined the game's visual effects for a more efficient and immersive experience. Now, effects are categorized and rendered based on the player's distance from various entities like players, monsters, and stones. This means you'll see dynamic changes in effects as you move closer to or farther from these entities, enhancing realism without compromising on performance.

New battle pass additions:
  • Introduced a new set of missions.
  • Added a new Item Shop item for the battle pass: Battle pass Mission Jumper
    XJkeU0F.png
    . Starting now, some missions in each battle pass can be skipped, and you'll still receive the reward even after skipping the mission.

Improved filter options
  • Made red/blue and green/purple potions independent of general potions filter.
 
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