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v5.1 Update

Discussion in 'Game Updates' started by Think, September 21, 2016.

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  1. Think

    Think Ex-Lead Developer Staff Member

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    Dear players,

    We'll be releasing game version number 5.1 shortly, fixing a number of issues caused by v5.0, but also including a few changes and improvements, related and not to things from v5.0. Update notes will be available in a few minutes before it starts, at 22:00 CEST (20:00 GMT).

    Regards,
    The WoM team.
     
  2. Think

    Think Ex-Lead Developer Staff Member

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    Improvements/changes
    Yeah, we're already releasing a new version. Granted, it's smaller than some of the past, but... let's see!
    • Pets
      • Pet loyalty
        • Pet loyalty is gained much faster than before, specially on higher levels.
        • Changing channel and killing the same person again won't work anymore.
        • Players below level 25 won't count towards loyalty.
        • Player kills will only count towards loyalty if the enemy is at most 30 levels below your level.
      • Pet evolution
        • Hitting "Evolve" will now preview the mount resulting from evolving your pet. You will then get a new box to complete or cancel the evolution.
      • Pet devolver (Deo-Jinhwa Scroll)
        • We now sell the pet devolver on the itemshop for Magic Coins.
        • This version (unlike the one we gifted everyone with a pet after the pet changes) is tradable and sellable.
      • Pet experience
        • No longer 1-1 to the experience received by your character.
        • Increases with the enemy's level. Higher level players will see closer to a x2 ratio on player-pet experience.
        • Pets will now receive reduced experience from party members - it will be halved before going to your pet.
          • The kills you perform, even if you're partying with others, will still give your pet full exp.
    • Alchemy
      • Rough Dragon Stones are now tradable again.
      • Raised Dragon Stone Shard drop rates again. They are now: (as compared to pre-v5.0 values)*
        • Under Lv.50: -20% drop rate
        • Level 50-74: +20% drop rate
        • Level 75-94: +40% drop rate
        • Lv.95 and +: Double drop rate
      • Raised the average chance of obtaining a Legendary stone from a Rough stone.
      • It is now possible (but quite rare) to obtain an Ancient stone from upgrading two Cut.
    • Removed Dojang bets.
    • Trying to summon your horse while you're riding it will no longer cost you SP.
    • When creating a Return Scroll, it will now automatically stack to your existing scrolls for those same coordinates.
    * We might perform additional tweaks on the future.

    Fixes
    • Fixed a few regressions from the v5.0 update:
      • PvP costumes had lost their special shining effect. It's back!
      • Marriage works again.
      • Difficulty Lv.3 monsters now drop common items again, instead of 1 Yang.
      • Dragon Soul Stones no longer replicate infinitely (visual bug). Sorry!
      • Attempted a fix to monsters randomly rotating on a loop.
      • Restored some lost friendships.
      • Shop search prompt works correctly again.
    • Fixed a long-standing issue with quests where they would completely bug out under some circumstances. Yay!
      • Manually fixed those players who were affected by this and could not use the Potion of Binding system.
    • Corrected reward text overlaying on top of story text on Ariyoung's Wedding Ring quest.
    • OX and Dojang will now take the player back to their hometown if the game, for whatever reason, can't determine their point of origin.
     
  3. Think

    Think Ex-Lead Developer Staff Member

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