So, ladies, gentlemen and buff bots, the announcement many have been waiting for is here.
We are proud to announce the very first speed-server in the private Metin2 scene: Odyssey.
What is a speed-server?
Speed-servers are our newest experiment. Past experiences have taught us that, sooner or later, a junction of our servers is going to be necessary. Our most recent experiment with the WoM3 project brought us a rather hard backslash in our legacy due to its no-merge-policy, and we do not intend to let that happen again.
Essentially, speed-servers are easier than the main server, although their characteristics and objectives may differ from time to time. They often acquire new features which are afterwards delivered into Aurora.
What is Odyssey?
Odyssey is a temporary server based on the Aurora code base, whose ineludible fate is to become part of it. In other words, they will be merged in the near future.
Unlike other servers we opened previously, Odyssey is actually easier than its predecessor, and it's planned to last approximately two months. Thereafter, Aurora and Odyssey will become a single server - a server where both veterans and new recruits will have the chance to fight with and against fresh newcomers.
Although essentially based on the main server's code and concept, it comes with new implementations, plenty of modifications and fresh new ideas which will be put to test during its lifespan.
Why open a new server now?
Plenty of reasons. But one of the most important: to keep our project alive.
Even though we hit the 1.000 players mark, WoM2 is an extremely long standing project which means there's little need for most players to make use of the Item Shop at all. Therefore, to simply keep it running endlessly by itself, as desirable as it may sound, could eventually result in downsizing our staff and eventually closing down. The Speed Server concept allows us to provide a fresh start for newcomers while guaranteeing the continuity of the main server for our loyal player base.
Nevertheless, it's not the only ace in our sleeve. We heard a lot of suggestions and ideas; we took notice of plenty of problems and complaints pointed out by the community; and, of course, we also paid attention to what happens and is said beyond of our circle.
We strive to give everyone of the Metin2 community the chance to reach goals they would have never expected to reach. We want to give our players the PvP experience and engagement they need and, moreover, we are ambitious and want to take WoM to the next level.
That said, check the post below for the characteristics of the server and other relevant information.