overgaard0002
New member
On top of my post above, I would like to give my point of view on how we can make this Metin2, the best there ever was. After 10 years of playing this game on and off, I have experienced that the average Metin2 player is driven by dominance and the goal of becoming the best and the most feared player on the server (this goes for guilds too.) Therefore I believe that it is important to both look at the individual players and the guilds needs. Based on the information above, this is my suggestion:
1v1 and 3v3 PvP-Tournament every second weekend (maybe 1v1 saturday and 3v3 sunday)
- Dont make the entrance fee free, maybe 25-50kk, by doing so, only the best will join and by paying that much, all players will become more equal.
- The Reward has to be something exclusive, but also something that doesnt give you any advantage (cosmetics) to fulfill the dominance-driven player´s ego.
- Tournaments from lvl 30-41, 42-55, 56-74, 75-99
Guild Raids/Waves
- Guild Raids would be something like Meleys Lair. Put a timer on the raid, aswell as a leaderboard so that everyone can see who is "the best." Refresh the leaderboard every month and reward the winning guild 3 exclusive cosmetics (second place 2, third place 1). (accesible twice a week)
- Guild Waves would be a room, where a new wave of Monsters spawn every minute. The guild that stays alive the longest, wins. Same concept as the raid.
Guild War
- Make the current system work with a working leaderboard. (accessible 5 times a week.) If possible give every guild an enemy guild once a week, based on how many times the guilds has been killing eachother. By defeating this enemy guild, you will receive extra points. Rewards once a month.
1v1 and 3v3 PvP-Tournament every second weekend (maybe 1v1 saturday and 3v3 sunday)
- Dont make the entrance fee free, maybe 25-50kk, by doing so, only the best will join and by paying that much, all players will become more equal.
- The Reward has to be something exclusive, but also something that doesnt give you any advantage (cosmetics) to fulfill the dominance-driven player´s ego.
- Tournaments from lvl 30-41, 42-55, 56-74, 75-99
Guild Raids/Waves
- Guild Raids would be something like Meleys Lair. Put a timer on the raid, aswell as a leaderboard so that everyone can see who is "the best." Refresh the leaderboard every month and reward the winning guild 3 exclusive cosmetics (second place 2, third place 1). (accesible twice a week)
- Guild Waves would be a room, where a new wave of Monsters spawn every minute. The guild that stays alive the longest, wins. Same concept as the raid.
Guild War
- Make the current system work with a working leaderboard. (accessible 5 times a week.) If possible give every guild an enemy guild once a week, based on how many times the guilds has been killing eachother. By defeating this enemy guild, you will receive extra points. Rewards once a month.