After taking a break of a couple weeks so I can reconnect myself with the natural envirovment and touch some grass I returned hoping that I will start my farming routine with involves Naaga's Dungeon. Im making this post not only to express my feedback about the changes brought to the run, but to hear other feedbacks from people who farmed this run before and after the changes were made.
Adding a 20 minute cooldown to a 12-15 minute run feels like a terrible idea in my opinion. Before the update you could make 4runs/hour. Now you can make less than 2 runs per hour since the run takes 32-35 minutes to complete.
The key price drops don't make up for the amount you lose by waiting for the cooldown to go(if you don t have any other ingame activity).
Next step if I wanna make it profitable? Probably to make another account and swap the items every time I start a new run, even though im 100% sure that by the time I will finish the account another change is going to be made.
Adding a 20 minute cooldown to a 12-15 minute run feels like a terrible idea in my opinion. Before the update you could make 4runs/hour. Now you can make less than 2 runs per hour since the run takes 32-35 minutes to complete.
The key price drops don't make up for the amount you lose by waiting for the cooldown to go(if you don t have any other ingame activity).
Next step if I wanna make it profitable? Probably to make another account and swap the items every time I start a new run, even though im 100% sure that by the time I will finish the account another change is going to be made.