Qiel
Active member
Basically as a warrior, with 80-100% full earth/lightning gear it's difficult to farm on beta maps, my suggestion is to nerf the mobs enough so that a warrior with around 35-40% earth/wind/lightning can farm them efficiently. it's just impossible to farm and my gear right now is:
-45% earth/35 arrow defense for Calamity (doable but hard)
-55% Lightning /40 Arrow defense (doable but very hard)
-I also tried using the earth gear for Amber but it's impossible, having half-human does not really help as the mobs have so much hp and the problem are the archers.
I tested with 55% WIND on the wind metinstone, forget it. It's undoable no matter what I do, and I have wasted A LOT of changers on the gear for it.
Some ways of nerfing: reduce the mob damage especially from archers, reduce the metinstones' total HP and revert blessing spell to its original form without the penalty for other people as it's just not really made for this sort of hard metinstones or beta maps in general. another option is to allow us to add defensive bonuses on costumes, and add weapon costumes. right now beta is completely imbalanced, probably a sura would have a better chance at surviving the stones but it's still difficult, same as HL2.
Also I don't mind having more metinstones and less yang per item sold, as 10kk per general store visit is a bit extensive and pointless, the market will just keep inflating.
-45% earth/35 arrow defense for Calamity (doable but hard)
-55% Lightning /40 Arrow defense (doable but very hard)
-I also tried using the earth gear for Amber but it's impossible, having half-human does not really help as the mobs have so much hp and the problem are the archers.
I tested with 55% WIND on the wind metinstone, forget it. It's undoable no matter what I do, and I have wasted A LOT of changers on the gear for it.
Some ways of nerfing: reduce the mob damage especially from archers, reduce the metinstones' total HP and revert blessing spell to its original form without the penalty for other people as it's just not really made for this sort of hard metinstones or beta maps in general. another option is to allow us to add defensive bonuses on costumes, and add weapon costumes. right now beta is completely imbalanced, probably a sura would have a better chance at surviving the stones but it's still difficult, same as HL2.
Also I don't mind having more metinstones and less yang per item sold, as 10kk per general store visit is a bit extensive and pointless, the market will just keep inflating.