Since its a really important topic I would like to adress the current PvP problematic:
In my opinion right now there is close to no reason to grind for any PvP related content.
Wom2 was a very PvP based server for a long time in the past. Over the years it evolved and many updates in the old Wom2 led to very questionable updates making a lot of old Equipment useless and worthles.
When this new Wom2 was opened, nobody really knew in which direction this server would go. Now, a few months later we can say that Wom2 now has a very stable playerbase and a lot of active high lvl players. Since launch, players are more focused on PvM content than PvP. The reasons for it may be the following.
The most imporant things:
1: No overall balancing between the classes. Some classes are way weaker then other.
2: WAY to high Damage Numbers in 1 vs 1 and OPVP - Pierce and Skill DMG do not corelate with another. You die within 2-3 Skills MAX in OPVP thats not fun at all. It also kinda makes the point of having good defences unseless since you die anyways.
3: Creating a PvP character is a very expensive investment and takes a lot of time to complete. We as players need to be better informed about the next updates. Nobody wants to invest several kkk in gear that might be useless in the future. The change from Sirius to Moye was a great change BUT players need to be informed of these big changes so they don't wait endless weeks to start investing.
Could also help:
4: There are no relevant PvP related Events which actually reward players investing several months into building a Charakter (Fierce Costumes)
5: There is no important Worldboss System which encourages OPvP. Add a worldboss once a Day when most people are online. For example 8/9 in the Evening.
6: No real OPVP EQ - Jes I know Nemere Equipment will come but again ---> Point 3 no one wants to invest yang/time now when 90% of it will loose its value soon.
7: Remove the usage of mounts in PvP. When PvM Chars are on mounts they deal too much pierce damage as well.
I hope this thread reaches as much attention as possible.
In my opinion right now there is close to no reason to grind for any PvP related content.
Wom2 was a very PvP based server for a long time in the past. Over the years it evolved and many updates in the old Wom2 led to very questionable updates making a lot of old Equipment useless and worthles.
When this new Wom2 was opened, nobody really knew in which direction this server would go. Now, a few months later we can say that Wom2 now has a very stable playerbase and a lot of active high lvl players. Since launch, players are more focused on PvM content than PvP. The reasons for it may be the following.
The most imporant things:
1: No overall balancing between the classes. Some classes are way weaker then other.
2: WAY to high Damage Numbers in 1 vs 1 and OPVP - Pierce and Skill DMG do not corelate with another. You die within 2-3 Skills MAX in OPVP thats not fun at all. It also kinda makes the point of having good defences unseless since you die anyways.
3: Creating a PvP character is a very expensive investment and takes a lot of time to complete. We as players need to be better informed about the next updates. Nobody wants to invest several kkk in gear that might be useless in the future. The change from Sirius to Moye was a great change BUT players need to be informed of these big changes so they don't wait endless weeks to start investing.
Could also help:
4: There are no relevant PvP related Events which actually reward players investing several months into building a Charakter (Fierce Costumes)
5: There is no important Worldboss System which encourages OPvP. Add a worldboss once a Day when most people are online. For example 8/9 in the Evening.
6: No real OPVP EQ - Jes I know Nemere Equipment will come but again ---> Point 3 no one wants to invest yang/time now when 90% of it will loose its value soon.
7: Remove the usage of mounts in PvP. When PvM Chars are on mounts they deal too much pierce damage as well.
I hope this thread reaches as much attention as possible.