It´s so unfair, most people lvl to 75 in DT investing no yang... Now we all have to spend absurd amount of yang to craft or buy the necessary equiptment because its so freaking hard to lvl on sd2 or sd3. This server since day 1 is rewarding the people that take advantage of not tested things, because if you dont know, in the beta there were sooooo many things without test. The team doesnt see the op stuff until so many people have used it, and then, they take so much advantage with others, if you dont believe check this list:
-Exorcism scrolls on itemshop.
-Orc tooth drop.
-Reduced mob exp, when rly much people leveled.
-Easter event, where so much people abuse in maps like giant wasteland.
-Corporal warrior changes.
-So many upgrade materials.
-Horse quests, in the first days, it couldnt fail.
-Jin-Hees spawn first days.
-And many others that they didnt have told us.
I could continue with the list, but I think you can understand the point. If you continue with this way of developing the server, you will not do anything else that increase the advantage of the top people. It looks so unprofessional, you are not able to anticipate on bugs or ill thought things.
I´m losing the trust on the team, I dont want to make the same as others when they have do it in x10 less time. They dont give a **** about their players and we have been lied since day 1, ask Shogun/Montag if not...
Good luck.